
Forward pass
Many signals that a judge shall be immediately comprehensible. They reflect the play, which has just taken place. The signals are used to the referee, players and spectators why penalties were imposed when a team is invited to a free kick as the game advantage, and the championship positions.
The judge is the person who knows to play and how much time is left to be played. As to what he says goes.
Advantage - In order to show that a team has the advantage, the referee extends his arm, waist, and pointed to the non offending team. The statement takes about five seconds. This means that rather than stop play to give a penalty, the referee continues to play when you do not attack the offending team.
Award of scrum Feed - Feeding the scrum is the team gets the ball is placed in the crowd. The judge pointed his arm towards the squad scrum feed is held horizontally when you're standing in front sideline, with his arm and waist.
Forward Pass - The judge makes a gesture underlines, as if he were a fictional passport established long before. He will get the audience to get the team to not make the mistake.
Free kick - referee raises his arm, bent at the elbow room. Arm pointing to the team, which has existed since the first free kick.
Handling in a Ruck and Scrum - The judge leans forward and lowers his arm on the ground. He then moves his arm up and down as if he had handled an imaginary ball on the floor.
High tackle - the referee held his arm over his neck under the chin. This shows that for all concerned to have an address for an unacceptably high.
Killing the ball - the judge will move the arm down and point them up and down. This shows that for all the players on the field that a player does not stay on their feet as they were initially.
Knock On - The judge raises his arm over his head and moves with your palm back and forth. Then he will tap the palm of your hand, as with the other to all parties that the ball was hit to the front to show.
Disability - The judge crosses his arms over his chest, like an open pair of scissors. This shows that for all concerned that another player illegally stopped.
Penalty kick - referee faces the sideline with his arm straight and obliquely upward, pointing to the offending team does not. The non-offending team has the option of a penalty or a scrum.
Slow Release - Judge gives both hands against his chest as if he has an imaginary ball, this shows that he believes the ball a player is not released immediately in the fight. He will not be a punishment for relapse page on the site where the crime took place.
Blanking - The judge one leg, bent at the knee and then throw it moves up and down like on an imaginary ball unemployed.
Throw in is not just throwing a line out - the judge a hand over his head with shoulders in line with the touch-line. He will then move down his arm up so that the ball is not thrown directly from the whore.
Try / Penalty Try - The judge is at stake and try to look at the teams that reached the stands with his arm just above his head while he whistles. The back is against the dead ball line.